4Elements for Spiritual Vandalism
“I WANNA GO HARD, BUT MY BODY KEEPS TELLING ME TO TAKE IT EASY, SO I SIT HERE WATCHING A DVD LOGO BOUNCE AROUND THE TV” – Skepta, Big
Player A: Can killing equate to a re-automated ownership of our own wealth death?
Player X: To repeatable kill is the only objective position Left.
Omsk Social Club created the four elements to explain the nature and complexity of all existing things and matter as simplified fractured forms in her present day. Offering breakdowns and recognition for individual fragments they make a larger scene, in which she is part of aka Humanity. Her practice spans from visual to theoretical production often using the model of live gaming. Working with a cross disciplinary practice and over many avatars or pseudo-names, she is constantly observing and questioning the concept of Self, Individualism and the Community both in off and online scenarios. She is heavily influenced by social events, her peers and their voices as collective/anonymous mass often incorporating them into her Real Game Plays (RGP)*, one may liken her work to a new form of Relational Aesthetics.
*mutation of rgp role playing game
**The sound work is the initial word apparatus for a speculative lecture role playing game that was played at Middlesbrough Institute of Modern Art on the 19th May 2017 it lasted approx 25mins. Vonverhille electronically introduced Omsk Social Club who recited whilst Plastiglomerate navigated noise and feedback. There was a crowd who moved through the space in white sportswear, motifs from google image adorn their oversized T-shirts nothing was certain, everything was adaptable, clouds of pastel coloured smoke filled the glass atrium as they used idle gesture to play surf/wear, sports/wear, dance/wear, unisex/wear conclude/wear.